City budget too tight
Posted: Sun Jul 26, 2020 6:21 pm
Game version 6.5.15, all 4 DLCs on, no mod
After running the game for 5 years, there is not even a single issuance of muni-bond because all 6 cities have billions of cash and are running huge surplus each year. Initially, thought this can be fixed by adjusting the "Public Expenses Index". However, after dig a bit deeper, found all the city governments have under spent in certain areas that are essential to overall quality of life.
Use Guangzhou as an example, people are emigrating because the safety rating is below 30. Overall satisfaction of police station is only 11, while the city is running a surplus of over 900mm YTD. The real GDP growth for the city is only 0.87%, so it is not a bad time to increase government spending.
Have already set "AI Expansion Aggressiveness" to "Very High" (not sure if this have any impact on mayors). Any other settings can be used to force AI mayors to target a break-even budget than running big surplus each year?
After running the game for 5 years, there is not even a single issuance of muni-bond because all 6 cities have billions of cash and are running huge surplus each year. Initially, thought this can be fixed by adjusting the "Public Expenses Index". However, after dig a bit deeper, found all the city governments have under spent in certain areas that are essential to overall quality of life.
Use Guangzhou as an example, people are emigrating because the safety rating is below 30. Overall satisfaction of police station is only 11, while the city is running a surplus of over 900mm YTD. The real GDP growth for the city is only 0.87%, so it is not a bad time to increase government spending.
Have already set "AI Expansion Aggressiveness" to "Very High" (not sure if this have any impact on mayors). Any other settings can be used to force AI mayors to target a break-even budget than running big surplus each year?