Re: My little suggestions
Posted: Fri Dec 23, 2016 11:49 am
Thanks David!
Capitalism 2 and Capitalism Lab Official Forum
https://www.capitalism2.com/forum/
As the processing speed and memory capacity of PCs continue to increase, there is a possibility of supporting more cities in the game. In addition, theoretically the game can be modified to support cities of smaller sizes (100x100 versus the current 200x200), thus allowing for a lot more cities to co-exist in a single game.- Play with all cities in database like a global market
The dev team told me that they will look into the possibility of implementing an option to create cities of smaller size (100x100) in the City Economic Simulation DLC, thus allowing for more cities to co-exist in a single game.piermario wrote:Ok David i like very much the idea to play with more cities, big and small; but other players can choose if they want to play with 1, 10 or 20 more cities by option in startup settings.
It would be great if also company numbers we can increase.
ciao
The latest post-beta release v4.4.00 now supports up to 40 small cities (100x100 size). You may download it from: http://www.capitalismlab.com/forum/view ... =10&t=3986Ok David i like very much the idea to play with more cities, big and small; but other players can choose if they want to play with 1, 10 or 20 more cities by option in startup settings.
It would be great if also company numbers we can increase.
ciao
I believe the solution to this would be to expand the Firms menu to provide detail on what retail stores are selling, what factories are producing, and then from this be able to have a product roll out option. The player would then be able to select a product and then see which factories are producing this product and then from there make a selection of retail stores to add this product across all cities(only retail points with space for a buy-sell pairing would be able to be selected). This would vastly increase the time it takes to expand the sell of a product and would help identify when new retail stores need to be added.David wrote:As the processing speed and memory capacity of PCs continue to increase, there is a possibility of supporting more cities in the game. In addition, theoretically the game can be modified to support cities of smaller sizes (100x100 versus the current 200x200), thus allowing for a lot more cities to co-exist in a single game.- Play with all cities in database like a global market
But from the gameplay point of view, will having a large number of cities (e.g. 20-30 cities) end up overwhelming most players with too micromanagement. Imagine the task to link a product that your factory produces to 20 retailers in 20 different cities. Then it seems that this won't be much fun.
If anyone has any ideas to tackle this, please feel free to post your suggestions here.
Our dev team has recently been thinking about the feasibility of developing a new Capitalism game based on the real world map which may realize your game ideas above.- Global dominance share and city by city share
- Play with all cities in database like a global market
- Add different taxes rate city by city. Some cities are more attractive for business than others.
- Add other companies not in the game in stock exchanges (by mod)
- Add airline company, hotel, bank, insurances companies, medical centers, loundries, hairdresser, fitness center.